It has been 2 years since we began work on our Inferno engine, and it has been fairly rough. We have had many downfalls and spent lots more time that we would have liked, the end goal was to have this engine power our next game.
We have made the decision to cancel Inferno and use an existing engine so that we have the best chance at producing and releasing the best quality game we can at the end of the road. From now on, Inferno will be receiving no support.
Thanks for following development!Reece Mackie, Manager and Lead Developer